Witch's Brew
You are a witch. You serve those that enter your gnarled wooden hut. You do not care for them. You do not care. You do not. And yet...
Witch's Brew is a game I've been experimenting with for a while. I've considered quite a few different ways of creating the game, starting with this very text based format, to considering 3-D realizations in Unreal or Unity with mini-games around potion creation. This is the most "complete" general idea. While I've written a few more scenarios, I'm hesitant to pursue them without clearer ideas on the best way to create the game.
Update: 2/10/23
She's gotten a glow up! She's still a heavy work in progress, but currently you are able to play through Thursday and see the weeks consequences so far. I want to bring this project to completion. It will live! Any thoughts and comments along the way help a lot.
Update: 5/10/23
I've switched the system from Twine to Tyrano. Maybe this one will stick. Same amount playable content, but more has been written. Has not had an editing pass. New art though!
Update: 5/14/23
Added consequences for Day 4! Also added our first potion graphic!
Update: 11/3/23
Adding back in Twine option to play in Browser. Going to cut scope back again and try to first complete it before adding anything. Hopefully will be able to knock out a good chunk this Nanowrimo.
Status | In development |
Platforms | HTML5 |
Author | BrE_Z |
Genre | Interactive Fiction |
Made with | Twine |
Tags | Creative, Fantasy, Ludum Dare 53, Meaningful Choices |
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